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 TMT Rules

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Elnath
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Nombre de messages : 507
Age : 44
Localisation : Versailles (78)
Date d'inscription : 19/01/2008

MessageSujet: TMT Rules   Mar 19 Aoû - 15:11

Introduction :

● TMT (Tournament Team Modlap) is a tournament composed of 32 teams in 2 phases (qualification groups and play-off). TMT is played on modlap maps. Duration of TMT is 7 weeks with one match by week.
● New rules are in red (not in the 1st TMT)

Registration :

● TMT is opened to official team (team tag before the pseudo and/or website with the member’steam list). The number of team is limited to 32 teams.
● Each team can register 2 teams maximum. The team leader decide who will play in each team.

Teams :

● Each team is composed of one leader and players. The Leader is the uniq contact with the TMT Organisation.
● At list 3 players is necessary to validate the registration of team. The maximum players limit is 8 by team.
● Team must register all players on the TMT website : pseudo + login. If not, the player will be not registred.
● New player can be add to the team during TMT, but he couldn’t play the following match of his registration (no mercenary player).
● Player can change of team once during the qualification group, but couldn’t play the following match of his registration. None team changing is authorized during play-off phase.
Players without team can’t take part in TMT.

Matches :

● Qualification groups matches will take place on Sunday and Monday. Teams must agree on a date match.
● There is 8 qualification groups composed of 4 teams.
● The 2 fisrt teams of each qualification groups will be qualified for the play-off.
● Play-off will begin in 1/8 final, at the rythm of 1 match by week.
● Maps will be available 1 week before the begining of TMT, anda t the end of each qualification’s day. One server (TMT Training) will be open – Access by guestlist.

Behavior :

● No inopportune horn during matches.
● No car’s skin obstructing the visibility.
● Fair-play attitude of course ! If not, Organisation will decide of the sanction.

Match playing :

● Qualification groups matches will be played every week on 3 vs 3. If a team can’t played with 3 players, it could be a 2 vs 3. If a team can’t play or only 1 player is present, match is lost.
● Player turnover is authorized during matches. The players must be announced before the beginning of each maps.
● During qualification groups matches, every maps must be played. During Play-off matches, each team choose 1 map (in the pack maps). The 3rd maps will be played only in case of equality.
● The winner is the 1st team that wins 5 times the map.

System points :

Qualification groups : every round won counts for 1 point. For exemple, if the score on the 3 maps is : 5-0, 5-4, 3-5 ; Team A marks 13 points and Team B marks 9 points.
● A late of 30 minuts is considered like a match lost. The score is like the team wins 2 maps, so 2-0.
● Team is disqualified after 2 match absences. In this cases, all team matches are considered lost. Opponents marks 2-0.
● Disqualification can result of a bad behavior too.

Match servers :

● If, Team can’t provide a server, Organisation will provides one. In this case, please prevent before, not 5 minutes before the match…
● To win a map, Tean needs to win 5 round on this map. So, parameters’s server must be as follow :

Mode: Team
Team use NewRules : yes
TeamPointsLimit: 5
TeamMaxPoints: 6
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T1mae

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Nombre de messages : 38
Date d'inscription : 18/08/2008

MessageSujet: Re: TMT Rules   Mar 19 Aoû - 20:07

thank you for the nice translation!
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Elnath
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Date d'inscription : 19/01/2008

MessageSujet: Re: TMT Rules   Mar 19 Aoû - 21:03

I'm not sure that you can name it "translation" Very Happy

It looks like an english porridge but if you understand I'm happy Wink
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AndreasS



Nombre de messages : 123
Date d'inscription : 02/02/2008

MessageSujet: Re: TMT Rules   Mar 19 Aoû - 22:04

Nice elnath Very Happy
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